use build_utils::memory;

const FLASH: u32 = 0x08000000;
const FLASH_SIZE: u32 = 512 * 1024;

const RAM: u32 = 0x20000000;
const RAM_SIZE: u32 = 128 * 1024;

fn main() {
    memory::create(FLASH, FLASH_SIZE, RAM, RAM_SIZE);
}